Range:
-
Minimum:
Intensity Mod:
Between 0 and 1 (example 0.6)
A higher value here supposedly increases the odds of rolling higher (or lower for bad tweaks) on the range for the tweaked value.
For tweaks it is zone difficulty divided by 10. For heartstones it is 1. For create artifact it is a random number between mearth and 200, divided by 200.
Min Intensity:
Between 0 and 1 (example 0.6)
This is 0 for all uses.
Max Intensity:
Between 0 and 1 (example 0.6)
For tweaks and heartstones it is 1. For create artifact it is 0.8.
Percentage Probabiliy of Bad:
Between 1 and 100
For tweaks it 30. For heartstones it is 0. For create artifact it is 30 minus 5% for every 25 mearth after 75.